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JoJo's Bizarre Adventure OC Tournament #5 - Round 1, Match 2: Peter VS Markus

Well, the last match was a deathmatch, but this second one is what is known as an objective match. This, for the uninitiated, means that the match’s main point isn’t, necessarily, who would win in a fight, but to complete a certain specific mission better than the opponent.
At the time of this match going up, though, after the strats for this one are posted, though, you can still vote in match 1 for over a full day. Check out (and influence) the brawl between a man and a bird in an airport hangar!
Scenario:
Waterfront District - One of Many Fish Markets
Morning
“What do you mean you don’t have anything?”
*Markus was having his patience tested, certainly, by this particular supplier. It was hard to find someone in this region who could provide high-quality fresh fish at a reasonable price (especially considering that some of the fish the people of Los Fortuna considered "high quality" seemed to be overpriced, constantly out of stock, and of incredibly dubious quality from the rare few glimpses he had gotten of them), but this wasn’t the first time now that the boat he had chosen to be BADD GUYS’ regular ‘guys’ had turned up with absolutely nothing one morning.
“I dunno what to tell you, Mark,” a young man in a bandana and sleeveless striped shirt said, hanging by an empty stall he was never told not to man, “sometimes, when the captain heads off to celebrate a great haul, she just disappears for days on end, and then without her, we just don’t always have what it takes to actually catch enough to turn a day’s profit.”
“That damned Captain Moonshatter…” Markus didn’t get it. The crew of the Marquise was supposedly able to accomplish such things, yet still the captain wasted her time gambling instead of leading them to their potential? Leading them towards all these amazing fish? “Where is she, man? I’ll give her a piece of my mind.”
“A casino, probably, but… Ya know how many casinos are out here? And she never tells us where she frequents! If she did, the boys and I woulda dragged her out a long time ago!”
“I know where you can find her.”
A man in a dark rain poncho, pretty typical attire for this district, spoke, eyes obscured but some of his dark hair cascading out from underneath the thing. The hapless sailor and Markus turned to him, looking quizzical but expecting, before Markus broke the silence.
“There is nothing that isn’t shady about you, sir, but.” Markus smirked. “I think shady is what I need right now. What have you got?”
Fwup!
Before Markus knew it, the stranger had flicked his hands, and a stylish business card was in between Markus’ fingers. He looked at it, then, and read the name embroidered upon it. “Heartache Casino… Interesting.”
“She likes to go around in disguise on her gambling trips, sometimes as elaborate as a fat suit and a fake beard so nobody recognizes her. Only surefire way you’ll have to get her out of there is to get everyone out of there. If she’s there, she’ll get pissed off and blow her cover, for sure.”
Markus wasn’t an idiot, even if what he caught onto being suggested didn’t bother him. “…someone wants me to mess with this casino, huh? Well, none of my business, as long as she’s actually there. If not, I’m kicking your ass, got it?”
“You have my word.” The man nodded his head, and then disappeared into the bustling fish market.
That afternoon…
Sound’s Garden Eastern Strip - Heartache Casino
Arriving at the casino, Markus took a look around, taking in the bright lights, expressive designs, and loud sounds. There were so many people strewn around the casino, and just about any one of them could be the captain… Clearing them out was going to take time.
He needed a drink.
One irish coffee later, Markus was ready. He sat at a table in the lounge area, viewing the various (mostly drunk) casinogoers, trying to suss out which ones could end up being the captain. He was mostly unsuccessful. It seemed as if he would have to get his hands dirty and start actively kicking people out if he wanted to get anywhere.
More importantly, over the course of his stay, Markus had noticed something - one of the waiters at the bar had begun eyeing him, always keeping watch of him for some reason. He was planning something, souring Markus’ mood. With a dissatisfied grunt, Markus got up and started making his way towards the slot machines to get a start on kicking people out, and the waiter seemed to follow in his steps.
No matter the pace at which he went or where he went, the waiter seemed to be right there, a couple of steps behind him. Markus’ brow furrowed in anger. He’ll see just how far that waiter was willing to go to follow him. Even near the ATMs, far away from the bar area, the waiter seemed to be constantly following him. He even tried going to the restroom for a few minutes, and the waiter was still there when he-
For all of his thinking about the waiter following him, something, or someone had crashed into him, and found himself knocked down onto the floor from the impact, covered in… water? Beer? Something. He looked up and saw another waiter, a worried expression on their face as they profusely apologized.
A glance to the right, back at the original waiter, revealed that he was… smirking? Markus couldn’t quite make the waiter’s expression out, but one thing was for certain - he was taking joy in watching Markus stumble into the other waiter, and he had likely planned this.
That asshole.
Markus quickly got up, ignoring the apologetic waiter and began quickly making his way towards the other waiter, ready to give him a piece of his mind. He didn’t know why he did what he did or what he was planning, but he sure as hell was going to grill him until he told him that.
Upon getting close enough to the waiter and coming up from behind him, Markus firmly grabbed his arm to keep him from running away again. “Hey, you. What do you want from me? Why were you following me, and what exactly do you stand to gain from doing this, huh?!”
The waiter turned around, only to seem… entirely confused? “Sir, what are you talking about? I didn’t do anything - I don’t even know who you are, or why you’re here! I- I don’t want to make a scene, if you have any complaints you can bring them to my supervisors, just- I need to go back to the bar and bring food to the customers, you know? I-”
“Bullshit. I noticed you! You were constantly keeping watch of me, following me- hell, I went to the fucking restroom and you were still there when I came out! Don’t give me these crocodile tears, I know you want something from me!”
Just as the argument between Markus and the waiter began, someone else found their way into the casino - Peter Bequasimodo.
Earlier that afternoon…
Downtown Los Fortuna - Hotel Delmano
Peter had stopped a fair few crimes in his day, not to mention done some less than legal things in others where the rule of law was the real crime. It was certainly strange, though, that someone had thought to send him a handwritten letter at some point… It seemed someone had realized before he could stop a crime, he had to find his way there. He read and reread the text again.
The Heartache Casino will see a tragic failure today… Nobody can do a thing to prevent it, so kiss everyone who sets foot in it goodbye! Think you can get everyone to leave by X:XX o’clock?!
Great, Peter thought to himself. Someone wants to play some stupid game with me… Just perfect. Just what I need when things are starting to heat up more. Despite his immediate thought of annoyance, though, he couldn’t help but have a bad feeling about this… Who sent letters in 202X? Who would send them to him? Peter was usually pretty careful to cover his tracks, and his usual mode of transportation made it so that not even the snoopiest detectives could track him down.
Usually, he was able to use his more than capable skills to hack into the odd police database or private server, or simply use his stand to cut through so much crap, but with a letter, he couldn’t do any of that easy stuff. It would take some footwork to track down the source of this, let alone the location of this ‘Heartache Casino…’
Or, as an ally pointed out, he could just search up the letter’s return address online.
“…urgh, what am I thinking? Of course they wouldn’t actually give where they were sending this from if they wanted to stay this mysterious! This damn place they wrote down is just…” He blinked, looking at his screen. “The Heartache Casino. That settles it, alright. I’m being baited.”
Even if the threat was fake, just designed to get him to the casino, he would have to look into whoever had this much information on him… Seriously, who could have this level of knowledge when he’d barely done a thing in this city?
Beyond that, in the off chance it wasn’t an empty threat, there was a serious danger to other people there. He needed to minimize the chances of that if he could. That time was less than an hour away. He walked over to his bed and grabbed his gauntlet and pack. In a flash [Running in the 90s] appeared on Peter’s face and he disappeared into the information superhighway. It was time for Treagon to take care of business.
“You know,” Peter said, the mood he’d tried to psyche himself up for blending into the chill attitudes of the casino evaporating quickly, “it might not be much my business, buddy, but when I see people being shitty to service staff… That kinda thing really isn’t cool, yeah? Let the man do his job.”
“Stay out of this,” Markus answered tersely, shoving the waiter away as the man backed off, returning to ordinary business, “you think I don’t know that sort of thing? I’m here as a favor to people like that.”
There was a certain impatient entitlement to this guy that really bothered Peter, especially as he spoke like that. All the more, he was finding himself with reasons to kinda want to leave this guy crying and begging for mercy. “You’re really annoying, you know that?” He said, bluntly and with a sort of lax tone, grinning with malice as he stuck his hand in his pocket and leaned back. “I got business of my own to take care of, but don’t lemme catch you acting up like that again, yeah? It’s hard enough just scaring people off so I can look this place over… Shit! Barely half an hour left!”
“Wait, you mean to say you’re also trying to-”
The waiter happened to slink by, and after that moment, Peter was gone. Markus gave a confused look, but then, felt his own phone vibrating. Curious, he moved to open it up. “SCREEEEEEEEEEEECH!”
“Ffuck-!” He couldn’t help but fumble his device in alarm at the strange face on the screen, which vanished soon after, and as he looked up, Peter was standing around again, and so Markus grit his teeth. “You..!”
Peter, on his end, found the antagonism hilarious, and it was easy enough to accomplish that he felt good about the efforts therein. Now, anyway, it was time for him to get to work on finding a way to force everyone out of here…
He’d been spending these few minutes searching, but couldn’t find any sign of any sort of electronic tampering, or security footage of someone stealthily dropping any bombs anywhere, or whatever else might make him able to solve this problem in any better a way than this…
It was now exactly thirty minutes to the mystery time. He’d just have to get as many people to leave this place as possible, even as more constantly poured in.
Markus had also heard Peter mention a half an hour, and though he didn’t know of any sort of vague threat, he had a feeling that that created a sort of ‘deadline’ for this. Well, he didn’t know what to look for, so may as well go for quantity over quality, right? He’d force these people out of here.
Though both had the same end goal, the immediate shared contempt they held for one another, both immediately understood, had made this a contest. Never mind that they were far from the only two people who would see it as such, their prides were at stake here, and they resolved to completely show the other up as priority number one.
Open the game!
Location: The First Floor of The Heartache Casino, one of the many which dot the Eastern Strip of the Entertainment District.
The area is 50 meters long and 105 meters wide with each tile being 5 by 5 meters and the ceiling being 5 meters high as well. The green square represents the exit and the gray square is the way to the second floor, currently it is being sectioned off by bouncers who are only letting VIPs enter and exit. The players are represented by the circles of their respective team colors with Markus near the top center and Peter near the bottom center.
The grey circles around the center are ATM machines, and the white circle is a reception and transactions desk where you can buy or redeem chips. The two sets of blue tiles are restrooms, men’s restroom on the left and women’s restroom on the right.
The left side is the lounge area with a bar, denoted by the brown shape, tables represented by green circles, pool tables represented by the purple rectangles, poker tables represented by the red circles and roulette tables represented by the light blue circles. In the top left is a netted off area represented by the hollow blue rectangle where people can play darts and to its right are two rows of vending machines with water in the blue squares and sodas in the purple.
The blue rectangles, red triangles, and yellow hexagons are all rows and sets of slot machines. The blue ones are traditional slot machines, and the yellow and red ones are virtual slot machines. The blue slot machines pay out in chips and the yellow and red ones pay out in receipts that are redeemable at the reception desk, but all of them only take in money.
There are chairs around the slot machines, tables, and bar where appropriate and the place at the moment is mostly full with gamblers, loungers, and a number of roaming security guards and employees. In general if you are looking for a free spot at a table or machine you can probably find one with a bit of looking.
Someone has already disabled the floor’s sprinkler systems, and literally nothing will make them function. Curious.
Goal: Over the course of thirty minutes, cause more people to leave the casino than your opponent! It can be taken for granted, for balance’s sake, that there will always be people present to disrupt so long as a location isn’t completely rendered unable to function.
Make sure to have some subtlety with it, though, as the guards are as watchful as one would expect casino guards to be. Being too blatant or repetitive would run the risk of getting you in trouble.
Additional Information:
Patrons have 2 in strength and agility, 5 in endurance, 2 in gambling (in general they know how the games here work, but that doesn’t make them any more likely to succeed at them), and 2 in tenacity; in short, a mere mild inconvenience won’t be enough to completely send a person away, but they probably won’t tolerate repeated annoyances too long before at least moving somewhere else in the casino or outright leaving once they get fed up. They carry cell phones, wallets, and assorted amounts of casino chips. Ones on the West side of the floor can be assumed to be carrying food or beverages with them, according to the kinds of things one could expect to find at a casino.
If your actions cause significant risk of harm or death to patrons, rather than simply getting them to leave through various means, police will be contacted to provide further support to the guards, quickly becoming wise to your tactics and arresting you; the owner is rich, so the cops will arrive extremely quickly. If you are arrested for assault, manslaughter, murder, public indecency, and/or accidental homicide, you will no longer be able to gain points.
As wanton slaughter on casino grounds isn’t what your contact had in mind, murdered or otherwise slain patrons do not count towards total score, even if, yes, their souls have exeunt; paramedics will be under specific orders not to remove the bodies until after the time limit has passed, specifically to spite the attempt. And also you’re still arrested.
Team Combatant JoJolity
Baker Street Rat Pack Peter "Treagon" Bequasimodo “I’ve heard that in Kansai, if the Yakuza who run Cee-lo Games catch you cheating, they shove two of the dice in your eyes and dump you in the river.” You really don’t like this guy much at all. If this man intends to undermine your protections, then you’ll teach him a lesson. Identify and find ways to interfere with your opponent’s strategies in favor of your own!
BADD GUYS Markus Ness Mathison “Nobody makes a fool out of Kishibe Rohan! I know you’re laughing at me in your head right now and I can’t stand it!” You really don’t like this guy much at all. If he thinks he can be so self-important all the damn time, he has another thing coming! Identify and find ways to interfere with your opponent’s strategies in favor of your own!
T5 Teams and Character Spreadsheet
T5 Match Schedule
Interested spectators, feel free to ask judges via PM to a link to our tourney’s official Discord server!
submitted by Dungeon_Dice to StardustCrusaders [link] [comments]

JoJo's Bizarre Adventure OC Tournament #5: Round 1 Match 13 Glitch Vs Laverne

The results are in for Match 11. The winner is…
The Graveyard Shift, with a score of 70 to Underground Exodus’s 64!
Category Winner Point Totals Comments
Popularity The Graveyard Shift 18-12
Quality The Graveyard Shift 22-20 Reasoning
JoJolity Underground Exodus 20-22 Reasoning
Conduct TEAM 10-10
As things settled, it was hard to tell if it was a fight that had occurred or purposeful demolition. In the middle of it all, sitting atop of one of the only remaining operational washers near the back, Byte had helped himself to a bag of SunChips from the destroyed snack machine as he waited for the load of linens to finish it’s final spin. Thanks to a last-second LOAD, he looked just about no worse for wear, standing out like a sore thumb amongst the carnage. He took the few minutes of relative silence to reflect, his gaze passing over his unconscious opponent laying face-down on the damp floor.
“Boy, that escalated quickly.” His token stream-of-consciousness mumbling coming through even with a mouth full of chips, “I guess it really does kill some people to be patient. I wonder how much it’ll be to fix this place? Fira better be damn happy for all this, maybe I should ask for a raise. Are there any sodas layin’ around-”
Just as the Mandible hopped down to his feet to look for a beverage, the front door of the laundromat swung open, causing Byte to duck down out of reaction. He was expecting company, but had hoped to be long gone before they showed. An amazingly tall suit-vested man stands in the door frame with a look of shock and wonder on his face, tattoos of ‘shading’ adorning his shaved head to make it seem oddly angular. He lets out a long whistle as he strolls in, surveying the damage. “Sweet mother of FUCK, what happened in here?!” Byte knew how bad this all looked, knowing he’d need some kind of cover if he had hopes of fooling the Syndicate capo, so without hesitation deftly smashes his own hand with his hammer. The pain was tremendous, but he manages to keep the screams internal as he bolts up from his spot.
“Kilroy! Thank god you’re here!” Byte lied, holding his now broken hand weakly as he puts on an air of hopeless panic. “You shoulda seen this lady! She was flying all over the place, smashing into walls like some kinda monster! Completely tore up the place!”
Kilroy hurried his pace at the sign of a survivor, moving to get in close. “...you’re from that restaurant, right? The one that stiffed the elders? The hell are you doing here?” The tall man nearly trips on the unconscious body of Marlin, only further adding to his confusion.
“Our machine is shot at the restaurant, I came here to clean some stuff.” Byte motions to the active machine with his broken hand, inciting a wince that he exaggerates for effect. “Then that... Monster came in and just started destroying the place! I dunno how she was putting these holes in the walls, it was insane!”
Kilroy stooped over the chain-bound woman’s unconscious form, nudging her head lightly with a finger before shaking his head. He crouches down for a closer look, mumbling under his breath, “Wonder what these chains do…”
Byte’s eyes shoot wide, managing to keep his thoughts internal for a change. When Kilroy dropped into Elephant Bones the other week, he made no hint toward being a stand user himself, even saying that the Syndicate is actively hunting them down. Byte had even successfully SAVEd a copy of the capo to see what he had on him; did he deliberately let Byte do so? Just what the hell is the Syndicate about?
“So you took her down by yourself?” The question snapped Byte out of the parade of questions in his head, meeting Kilroys glance with his own. Suddenly Byte had a very strong feeling that he shouldn’t stick around any longer, and moved to go retrieve his wash which had thankfully just ended.
“Uhh, yeah! I got lucky with a swing of the hammer, caught her as she was spinning around…” Byte’s mind raced for an exit as he pulled the damp linens free, every minute he hung around here was endangering everyone back at the base. ”Listen, did you need me for anything, or can I head back? Fira needs these ASAP and I’m already running behind, she can be a real nightmare when she’s pissed.”
Kilroy laughed, his disposition seeming oddly bright. “I know exactly what you mean, I kinda wanna clear out before the boss gets here myself.” Byte gulped. “Shouldn’t you at least dry those things? Maybe get that hand looked at?”
They both glanced over at the destroyed rows of dryers, to Byte’s relief, not a single one seemed to be in working order. “Nah, we got first aid back at the gym. And I think our dryer still works.” Bundling up the linens back into their garbage bag, Byte heads for the door. “Good luck with all this, and uhh, hope we can see you back at-”
“One more question, if you don’t mind.” Byte froze as he reached the door at Kilroy’s suddenly raised voice, the guy was pretty unstable when he paid them a visit, too. “Did you happen to see the Archbishop during the fight? Big guy in blue robes, probably handing out change.”
Oh god, a witness. Byte shook his head. “He left before she came in. Went that way.” He pointed down the street, still inching out of the building. Kilroy seemed relieved, waving at the Mandible as he returned to surveying the scene.
Byte immediately broke into a speed-walk, heading down the street and away from danger, cursing his luck at rock paper scissors the entire way.
People continue to fight for petty reasons, in this match and the recently-concluded one, but when this goes up, there is still yet a day yet to vote in a match of performers and their supporters spreading a message of love.
Scenario:
Outside The Devil Blue, Waterfront District, 11:46 AM
The past few weeks had been odd for the staff over at the Elephant Bones and Duke’s Gym. Ever since Shelldrake’s encounter against that ice-flinging man over at the Los Fortuna Airport, they’d found themselves in more and more conflicts against other stand users, and had heard about many more taking place in various parts of the city.
The knowledge of these encounters, and the realization that the rest of the staff could very well end up in more of these very soon made a certain sense of unease hang over the restaurant. The utter chaos that surrounded it every day didn’t change, but it peered through in those rare moments of quiet, as much as some of them liked to ignore and forget it.
It was for that reason that Tiger “Glitch” Ricky made her way over to The Devil Blue, despite the high end resort’s “vibes” being as far away from the Elephant Bones’ as possible. The moment London overheard something about a supposed underground doctor working from the confines of the resort and notified the rest of the team, Glitch bolted outside the restaurant and made her way over to it as quickly as possible. As entertaining as it was, the whole “taking Shelldrake to the vet to heal his broken wing” debacle made the team realize the necessity of alternative treatments for stand related injuries.
Glitch knew that the treatment would likely be incredibly expensive and far out of her or her teammates’ paychecks, but keeping it in mind for any emergencies could certainly help in the future, right? And worst case scenario, if she found nothing, at least she’d be able to help herself to some delicious grub!
Then again, she had no idea where to find this supposed clinic.
Glitch leaned down on her cane, summoning Vida Loca and looking at the area around her. She was in the middle of a large plaza, The Devil Blue’s entrance in front of her. Behind her was the ferry station which she’d just arrived from, and to her sides were many stores and restaurants selling a variety of goods. Glitch kept these spots in mind for the near future, thinking about the delicious food they contained and making sure to figure out how to get her hands on some of it.
Truthfully, Glitch didn’t have much of an idea of what the hell she was planning on doing, but that didn’t matter, because she never did. She hopped around the plaza and the surrounding alleyways, keeping an ear out for the rustling of food packages amidst the sea of noises while exploring them, “helping herself to” (stealing) a few packets of chips for herself along the way. After enough skittering around, she made her way through an alleyway, Vida Loca alongside her, the gargantuan cat squeezing tight to fit, and blocking the path through. They were near an odd building - though it was an “information center” for the nearby nature reserves in the archipelago, it seemed unreasonably large to be solely for such a thing.
“Umm… Excuse me, miss!” An upbeat man’s voice could be heard coming from in front of Vida Loca, the stand separating between him and Glitch. “I’m trying to pass here, and your stand is in the way! It’s important, you know - I’ve gotta meet with Hull! Oh, wait, you probably don’t know who he is, right? He’s… uh... The own- wait no, I should stop before I accidentally reveal something too confidential, haha-” Before the man could finish his rambling, Glitch started climbing onto Vida Loca’s back, peering at the man from above.
From what she could make out, the man was blond and of average height. Vida Loca’s face, meanwhile, was squeezed into the nearby wall and facing the direction opposite him, so tapping into its senses wasn’t much of an option. “Hmmmmrgh...” Glitch let out an odd noise, legs wiggling and moving about as she climbed up more and more, until she found herself sitting on the stand. She then tried to climb on top of it in an attempt at looming over the man, before nearly slipping off, frantically struggling before using some vibrations to stop her in place and sitting down. She looked over at the man’s blurred face, making out a wide grin, which she responded to in kind. “Hehe,” maybe this man had information that would be useful for her.
“See, I’m looking for an underground clinic for stand users or something like that. Should be around here, but I can’t find it! I’ve been looking for so long that I managed to snatch three packets of crisps already!” as if to accentuate the number, she put her arm forwards and raised three fingers “And crisps are great! But I want to find this clinic as well!” Glitch raised her arms into the air in exasperation. “Now, if you tell me where the clinic is, or help me find it in some other way, I’ll get Vida Loca to let you pass! Does that sound good?”
There was a slight pause as the man tilted his head, before breaking out into laughter. “Hahaha! Wow, that’s one hell of a deal! About the clinic, I’m afraid to say that you’re gonna have to wait a bit more! See, it’s actually right here,” he says, pointing at a nearby, unassuming door “and I help run it, but we’re closed for the next hour! Me and Peres have some work to do and meetings to attend, so you’ve gotta wait! Don’t worry though, I’ll make it up to you - I’ll let your crisp stealing slide for now, haha!” Another fit of laughter.
Glitch’s expression shifted into a pout. So she was stuck here for another hour? Bleh! Seeing her expression, the man chuckled again “What’s the problem? I’m sure you’ll find something fun to do here for an hour, you know. Well, it probably won’t all be very legal, and the guards here might try to kick you out, but that’s not something I gotta deal with so I don’t really care, haha!” With that final sentence, the man crouched forwards and deftly ducked under Vida Loca’s body and between its tall legs, passing through.
“See ya!” Turning around, he waved to Glitch with a smile and walked back into the crowds of the plaza. “Plrrrgh…..” Glitch grumbled to herself, thinking about what she could do for the hour. She did overhear some of the resortgoers over in the plaza talking about going to the pool, so that could be fun. Sure, she was almost 100% sure that she wasn’t allowed in there, but what was the harm in sneaking in, eh?
She hopped off of Vida Loca, and with a pep in her step, began making her way over to one of the resort’s pools.
The ferry to the Devil Blue, Waterfront District, roughly 11:30 AM.
Laverne Cassiel wasn’t one to show it well, but they were definitely feeling slightly on edge here, and internally, criticising such an attitude. You can’t be on edge when you’re going to a luxury resort… You’re supposed to be at your best of moods when you go to do something nice, something extravagant… People will know that something is off, something is the matter.
Though troubled, it was not on their face nearly as much as they’d thought, however; it wasn’t so much that people were avoiding them based on a bad mood, so much as one did not talk to strangers on a ferry so much as they spoke to strangers on a bus, but also multiplying that by the disconnect of opulence towards those ‘not worth’ associating with.
“You hear about the prices on Niters? I’ve been absolutely dying to give these a try, demand is higher than ever, and the supply just… Tanks? What’s with that?” A random guy, hipster-looking, foodie, maybe, was complaining to a similarly bougie-looking friend, shaking his head.
The other man nodded, groaning. “I hear you, I hear you so hard… I wasn’t going to eat the stuff, seafood is against my diet, but I was going to prepare such wonderful pictures of a Niter Blowfish Tartare for my food blog… I’d already put down my deposit, contacted a local photographer and everything! I’ll have to get into their kitchens and find some, no matter the price, or my clout is ruined.”
Laverne had seen pictures of the stuff, and frankly, that guy was a moron if he thought it possible to make those things even remotely photogenic, even if he was probably making the right call not wanting to put it in his mouth; if Laverne ever had the opportunity, they would sure as hell wait for the other guy to take a bite. Had they heard it right, though? They were harder to find now or something?
Of course it made sense for the Devil Blue to get them in lighter capacity, if anyone in the area was, but what could be causing the shortage, so soon after they seemed to be becoming more common than ever? There was apparently an incident of sorts here not a few days ago, though people were keeping shush on just what the hell was going on because of that.
Honestly, Laverne didn’t actually care all that much. Their assessment was that it related to whatever in the area would sometimes cause people to ‘disappear’, and whatever that was was probably injured or forced to retreat now (not dead… If it was dead, the supply would stop entirely, which was not the case) and ODIN was trying to keep the news quiet. Least the news made it a lot more comfortable for them to travel by ferry for what they really cared about that day: this Devil Blue resort apparently had a clinic which serviced the Stand-using underground. Doubtless, in times of growing strife like these, a place like that would be an informational hotbed, tactically vital to get in good with.
Though even the decision to investigate that today had been an improvised one, determined on the spot to be a sound tactical decision for one tipping point of a reason: they were being followed, and needed to get the hell away from that.
Roughly an hour ago - Sound’s Garden, near Heartache Casino
For the past several days, the members of Red Carpet Renaissance had all a strange feeling about them. While always it seemed there were eyes upon them in Los Fortuna, for some reason, it had been different in recent days. There was a particular sense to everyone that there was someone, specifically following them, and nobody knew who it could be, or why.
Laverne, though they had yet to report this, had a feeling about where it came from, correlating when it started: it began the day after Kimijo Kaneko went to investigate that damn baseball game. Sure, some people on that chat program were doing their moral grandstanding about what happened there, pretending they’re better than that, that her opponent being a good man makes any of what she did different from every damn fight every damn day in this city, but all of them, it seemed, were at least for the moment wise enough not to put their money where their mouth is and actually follow up on it, and if they had, they’d probably be in some nightmare backroom right now.
This feeling, it was different, as if someone had started to take the entire team more seriously… Which, itself, meant a lot to unpack.
They had actually been trying to follow a sheepish event manager’s association with the owner of the casino that day, see if they couldn’t find something worth blackmailing him over and making him feel ‘indebted’ to them, but that case hadn’t been going smoothly as it could, and as they combed over the area, that is when they saw ‘them.’
A thin figure clad head-to-toe in black, jacket zipped up with a fuzzy-looking trim, biker gear, with orange underneath, and a distinct-looking helmet that looked like something out of a science-fiction film, mouthpiece something like a helmet of armor, visor black, lines and circles along the surface. The morning light reflected off of the visor hard enough to make Laverne squint. This person sat upon a sleek-looking sports bike, revving it at them.
When Laverne looked their way, the figure seemed to drive away, but kept showing up throughout the area, and more and more, Laverne got the distinct feeling this person was exactly the bad news they were waiting for…
They had to lose them.
So naturally, Laverne did just that, utilizing their Stand in a diversionary effort that seemed to successfully draw the figure away, and figuring that an offshore hotel was just the place to lose a biker for a little while. Besides that, within a few minutes of their reflection, the ferry wasn’t a minute away from reaching port at the Devil Blue. They could focus on this now, and not that bastard.
“H-hey, check this out! Someone’s driving on the water!”
The hipsters were speaking to one another, one handing the other a set of binoculars to look out on the waters due North of them, towards the mainland. The other, then, remarked in alarm. “Oh, my god! Is that the Black Angel, here? Oh, ooh, what a sight, what a sight!!”
“It definitely is, look at that!”
“Lemme see,” Laverne said, speaking up now before going ahead and seizing, with little resistance, the binoculars still around the first guy’s neck, going wide-eyed at what appeared on the other end.
The damn motorcycle was uneasily yet consistently making its way along the water, tires spinning as it raced forward against the momentum of the waves. The rider was the same, and what Laverne had read as a trim of fuzz around the upper torso of their jacket, now, flying just behind them as they advanced like a pair of short wings.
Shit, seriously?
Fucking hell, of course it’s a Stand or a Stand User or something.
Would Laverne have to fight on the way to this place..?
Wait, no, never mind. As they looked around, they saw the ferryman overhear just that, muttering into a radio too far, too quietly, to hear them, but close enough to see that the words ‘angel’ were being mouthed on their lips.
Ah, the island was close at hand, certainly closer to arrive at than this ‘Black Angel’ was fast, and some strong-looking people were coalescing around the ferry docks.
Keeping it cool, as the boat found its way to a stop, Laverne walked away, the sounds in the fading distance of a woman saying, “did you forget already? You’re not welcome on this island. Set so much as a wheel on the pavement before this resort you approach, and you know what comes next.”
Though the future was uncertain on whether or not they would cross paths again, for the rest of their time on the island, that was the last Laverne Cassiel saw of the Black Angel. Preliminary research made security seem lax here (they don’t deal with VALKYRIE at all, which is… Rare, for a high-profile private business like this), but it seemed they were just holding out for the important things… They couldn’t help but crack a private grin at how this poor bastard had followed them all this way, only to get turned away near instantly. Haha! Victory: Laverne. Serves you right for wasting my morning! Now, onto making use of this new place..!
They soon, like Glitch, learned that this ‘Peres’ was out, that they couldn’t get into the clinic without either breaking and entering (not that they were morally above it, but it wasn’t necessary) or waiting for that point…
Well, they’d come to a resort island, and knew for the time being that they were completely safe, so why not try to live a little to kill time?
A pool within The Devil Blue, Waterfront district 12:02 PM
Upon sneaking her way over a fence and into the resort’s pool, Glitch found herself with a severe case of choice paralysis. She stood out like a sore thumb, sprawled out on a lounger, ear perched out, picking up on and discerning between the wide variety of going-ons at the pool with a mischievous grin on her face the whole time. She could start off by taking a plunge, or perhaps use Vida Loca to get someone else to take one, or maybe go on a trip to the bar for a snack, or do one of the million other ideas that popped into her head!
“Heheh- oh!” before she could get too comfortable, she heard something very interesting - the sound of someone jumping over the fence, just like she had previously done. “Hmmm….” summoning Vida Loca for a better look, she saw Laverne, catching the investigator right in the middle of a decidedly illegal act. Not that Glitch cared, or even knew much about this odd person, but her interest had certainly been piqued.
Just as Glitch had taken notice of Laverne, so did they take notice of her, or more precisely, of Vida Loca’s massive form, staring right at them. With a quick shuffle they attempted to get out of the stand’s sight, preferring to avoid any unnecessary encounters with other stand users in what was supposed to be their way of killing time. However, Glitch wasn’t going to let them get away, and Laverne quickly found her right on their trail, wanting something to do with them. Instead of running away and possibly drawing more attention to themselves, Laverne opted to wait for Glitch to arrive.
And arrive she did, hopping towards Laverne and stopping in front of them, leaning in to get a close look at them and letting out an curious “Hmmrgh...” , which Laverne responded to by leaning back and putting a distance between them and this nuisance. “Do you want something, miss...?” they asked, faking confusion. With any luck, this person will leave them alone and they’ll be able to go on with their day.
“Glitch! I couldn’t help but overhear you jumping over the fence to get in, so I decided to go over and greet you! I did the same thing, you see, hehe...” She said, giggling to herself. Laverne looked back at them, a straight face hiding their annoyance at Glitch’s harassment.
“And I’m Laverne. I do believe that it’s best to keep a low profile in these situations, so it’s best for us to stay away from each other. If we make a scene and are caught, we’ll be kicked out of here, and I’m sure you’d rather-” “Boooooooooooooring!” Glitch interrupted Laverne with a loud shout, attracting the attention of some of the resortgoers, who’d begun murmuring between themselves. Laverne knew they needed to get away from this person if they wanted to stay in the resort.
“Hmm. Feel free to do whatever you want, Glitch, but I’m just here to relax, so I’ll be keeping a low profile. Here, take this and go find something fun to do.” Laverne said, taking a ten dollar bill out of their wallet and tossing it in the air, leaving Glitch to chase after it while they slunk away.
Glitch, on her end, was quite pleased by the bribe, and immediately found herself spending it all on snacks which she quickly gobbled up. With the bribe money and snacks gone, she once again found herself thinking of what to do, keeping an ear out for interesting occurrences. A little boy slipping into the pool, an arguing couple, Laverne talking with a staff member about something…
She decided to focus on the latter, and managed to pick up on their conversation. Laverne was mentioning some sort of nuisance that had snuck into the pool, a short woman who was currently in the- wait. They were talking about HER, weren’t they?! They were trying to get her kicked out!
Gasping out loud at the sheer audacity, Glitch was utterly shocked! This person, whom she had seen as a kind benefactor who had given her spending money, a comrade who had snuck into the resort just like she had, was trying to get her kicked out! “Hrrrggh…” She growled in annoyance. Laverne had just made this personal! They were trying to get her kicked out? Nonsense! She’d get them kicked out instead!
Laverne, meanwhile, hadn’t been successful in getting the staff to escort Glitch out of the premises. Something about them not having “sufficient evidence”, apparently. They turned over to look at her, only to realize that she had caught onto their attempts, as evidenced by her angry expression and the fact that her stand was out, staring at them as well. She pointed over to Laverne menacingly, her body language practically screaming ‘I’ll get you kicked out instead, just you wait!’.
“Tch,” This wasn’t perfect, but no matter. Laverne looked around the pool area, taking everything in. The positions of the employees, the items in the area, and the resortgoers… All predictable. The one anomaly was her, Glitch. She seemed so odd, with her utterly simple desires and her desire to one-up them. Laverne was an expert of deduction, but their expertise was completely unnecessary when it came to trying to tell what this woman was thinking.
She wanted to challenge Laverne? So be it. They were sure they weren’t going to lose.
OPEN THE GAME! (credit to magistelles for the image!)
Location: A fenced-off area with two pools, one regular (20x48) pool and one diving pool (20x20, very deep), one of many such areas within The Devil Blue. The whole area is 80 meters long and 44 meters wide, each tile being 4x4 meters. The light grey areas on the map are the walkways, and the light green ones are grassy areas on the side of the pool. The dark grey paths going over the pool are bridges, tall enough that they can be passed under. The purple rectangles indicate the positions of the diving boards, one being 1 meter tall, one being 5 meters tall, the final being 10 meters tall. The brown tiles represent the bar area.
All across the pool’s perimeter on the walkways, there are many lounging chairs for relaxation and umbrellas for shade, with resortgoers occupying many of them. A few are situated on the grass as well. Some of the resortgoers have left their bags on the loungers, containing a variety of different items that one might take to the pool, alongside cash and their room keycards. There’s also the bar area, serving basic food and drinks to whomever may need it, provided they have the cash for it.
Goal: Get the employees in The Devil Blue to kick your opponent out! If you act overly suspicious, the resort employees will ask you for your room keycard and attempt to investigate you.
While the employees won’t bother you unless you bother them first, they’ve got a few rules they expect you to keep:
  • You must have a keycard to be within the pool
  • Don’t bother or attack the other resortgoers and ruin their stay
  • Don’t carry any dangerous objects within the pool area
  • Don’t destroy any resort property
If the employees spot you breaking any of the rules, or are given evidence of you doing so, they will begin questioning you and ask for your room keycard. If one is shown to them, they will let you off with a warning, and if one isn’t, they will kick you out. After you’re let off with a warning, you will be kicked out if you’re reported and approached an additional time.
Additional Information: Resortgoers can be found all around the area, with 222 physicals and a 3 in “dear god just let me calm down in peace”. Unless you’re really annoying them, they’ll try to ignore you and go on with their lives, and if you do annoy them enough, they’ll complain about you to the employees.
The employees are situated mostly around the bar area and around the gates, but are also dotted around the perimeter of the pool, overlooking the goings-on of it, though they’re situated sparsely enough that there’s substantial “deadzones” that their sight doesn’t ordinarily cover. They have 222 stats, and a 4 in collective memory - they communicate with each other efficiently, remember your faces and which keycard you supposedly have, and will call you out if they spot you breaking any of the rules multiple times.
Any stand users that are currently within the area, if there even are any, don’t seem to really care about you letting your stands out and won’t pay it any mind. However, if any resortgoer is injured in a severe capacity due to your stands for a reason that can’t be explained away as anything else, the pool will be closed and you will lose the match.
Team Combatant JoJolity
Graveyard Shift Tiger “Glitch” Ricky “My tail is second only to my face! I want to rub it on my teeth and then lick it back all pretty!” Though Laverne has interrupted your plans somewhat, the reason you came to the pool in the first place was to have fun, and you’re not gonna let that change! Make sure to have as much fun as possible while trying to get Laverne kicked out!
Red Carpet Rennaisance Laverne Cassiel “Look! My right hand! It turned back into wood again! It’s not gonna turn back into a hand anymore! This is bad, Toshizaku!” As opposed to Glitch, you’re not the type to be so blatant about your actions and attempts at kicking Glitch out. Remain subtle throughout your strategy, make sure that your clay statues aren’t exposed for what they truly are in front of the bystanders!
Link to the Official Player Spreadsheet
Link to Match Schedule
As always, if you would like to interact with the tournament community and be among the first to get updates for the tournament, please feel free to PM a member of our Judge staff for an invite to our Official Discord Server!
submitted by Dungeon_Dice to StardustCrusaders [link] [comments]

MAME 0.219

MAME 0.219

MAME 0.219 arrives today, just in time for the end of February! This month we’ve got another piece of Nintendo Game & Watch history – Pinball – as well as a quite a few TV games, including Dream Life Superstar, Designer’s World, Jenna Jameson’s Strip Poker, and Champiyon Pinball. The previously-added Care Bears and Piglet’s Special Day TV games are now working, as well as the big-endian version of the MIPS Magnum R4000. As always, the TV games vary enormously in quality, from enjoyable titles, to low-effort games based on licensed intellectual properties, to horrible bootlegs using blatantly copied assets. If music/rhythm misery is your thing, there’s even a particularly bad dance mat game in there.
On the arcade side, there are fixes for a minor but long-standing graphical issue in Capcom’s genre-defining 1942, and also a fairly significant graphical regression in Seibu Kaihatsu’s Raiden Fighters. Speaking of Seibu Kaihatsu, our very own Angelo Salese significantly improved the experience in Good E-Jan, and speaking of graphics fixes, cam900 fixed some corner cases in Data East’s innovative, but little-known, shoot-’em-up Boogie Wings. Software list additions include the Commodore 64 INPUT 64 collection (courtesy of FakeShemp) and the Spanish ZX Spectrum Load’N’Run collection (added by ICEknight). New preliminary CPU cores and disassemblers include IBM ROMP, the NEC 78K family, Samsung KS0164 and SSD Corp’s Xavix 2.
As always, you can get the source and 64-bit Windows binary packages from the download page.

MAME Testers Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Source Changes

submitted by cuavas to emulation [link] [comments]

MAME 0.212

MAME 0.212

It’s the moment you’ve surely been waiting for: the release of MAME 0.212! A huge amount of work has gone into this release in a number of different areas. Starting with the software lists, you’ll find hundreds more clean cracks for Apple II, the Rainbow on Disk collection for Tandy Color Computer, all the latest Game Boy Advance dumps, and thousands more ZX Spectrum cassette images. Chess computers now support chess piece simulation using the built-in artwork, support has been added for several more chess computers from Hegener & Glaser, Novag and Saitek, and the Tasc ChessSystem R30 is now working. Three Game & Watch titles, Bomb Sweeper, Gold Cliff and Safe Buster, have been added for this release.
Protection microcontrollers continue to fall, with Rainbow Islands – Extra Version, Choplifter, Wyvern F-0, 1943: The Battle of Midway and Bionic Commando no longer needing simulation, hacks or patches. In some cases, the dumps have confirmed that the protection had been reverse-engineered correctly and the simulation was correct, but it's still important to preserve these programs. It’s also important for people repairing these systems if the original microcontrollers have failed.
There are three important sound-related fixes in this release: FM Towns CD audio playback positions have been fixed, Konami System 573 digital audio synchronisation has been improved, and a special low latency mode has been added for the PortAudio sound module.
For more advanced users and developers, more functionality has been exposed to Lua scripts and plugins. The layout file format has been overhauled to better support systems that make creative use of LEDs and LCDs. Disassembler support has been added for the Fujitsu F2MC-16 and National Semiconductor CompactRISC CR16B architectures. And if you've been following along, you might notice that we’ve waved goodbye to a little more of our C legacy with the removal of the MACHINE_CONFIG_START macro and its associated crud.
We don't have space to list all the Apple II and ZX Spectrum software list additions here, but they’re in the whatsnew.txt file. You get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Translations added or modified

Source Changes

submitted by cuavas to emulation [link] [comments]

MAME 0.209

MAME 0.209

With another month over, it’s time for another release, and MAME 0.209 is sure to have something to interest everyone. We’ve cracked the encryption on the Fun World CPU blocks, making Fun World Quiz, Joker Card, Mega Card, Power Card, Multi Win, Saloon and Nevada playable. Regular contributor shattered has added Кузьмич-Егорыч (Kuzmich-Egorych), a Russian Mario Brothers bootleg running on heavily modified Apple II hardware. In other Apple II news, CD-ROM drives now work with the Apple II SCSI card, and another batch of cleanly cracked floppies has been added to the software list. The NES SimCity prototype has been added to the software list, along with MMC5 improvements to support it, and better emulation for Famicom cartridges with on-board sound chips.
Henrik Algestam has continued his Game & Watch work, bringing Popeye (wide screen) and Zelda to MAME. Chess computer support has been expanded with Fidelity Chess Challenger 3, and additional versions of Applied Concepts Boris, and Novag Super Expert and Super Forte. Newly supported arcade games include Akka Arrh (an Atari title that failed location testing), Little Casino II, a French version of Empire City: 1931, and additional versions of Dock Man and Street Heat. A better LM3900 op-amp model means Money Money and Jack Rabbit are no longer missing the cassa (bass drum) channel, and mixing between music and speech is improved.
Bug fixes include the Rockwell AIM 65 being returned to working order, working support for multiple light guns on Linux from Kiall, corrected screen freeze behaviour on Deniam hardware from cam900, and better flashing characters on the Sinclair QL from vilcans. You can get the source and Windows binary packages from the download page.

MAMETesters Bugs Fixed

New working machines

New working clones

Machines promoted to working

Clones promoted to working

New machines marked as NOT_WORKING

New clones marked as NOT_WORKING

New working software list additions

Software list items promoted to working

New NOT_WORKING software list additions

Translations added or modified

Source Changes

submitted by cuavas to emulation [link] [comments]

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